Dodge

Category: Sneak Attack

Prerequisites: Ambush, Backstab Damage(Every 2)

A player may use his / her Dodge skill to get out of the way of any attack. Thus, they may dodge any spell, Strike or packet attack so long as they are conscious. It is generally considered good sportsmanship not to use a dodge if you are truly surprised by an attack or strike, but this determination is left to the defender.

Even Taglines such as the “Massive” tagline can successfully be defended against when using a Dodge. Even those attacks which have an Area of Effect such as “10 Fire 10-foot Radius” can be defended against using this skill. Dodge is the ultimate get out of trouble free skill.

To use the Dodge skill, the player simply needs to state “Dodge” loudly enough for those around including the original attacker to hear.

Alternatively, a Dodge skill may be used instead as an Intercept skill, to take on an attack which would have otherwise struck another being. To use the Intercept skill, the player must be within arm’s reach of the original target of the attack and can reach out and touch the target stating “Intercept” loudly enough for those around the player including the attacker to hear. The attack is deemed to have successfully struck the interceptor, so facing doesn't matter in the case of an Assassinate or other Sneak Attack. After that, the interceptor may use a valid defense against the attack, other than Dodge, Evade, or Feint. For example, a Parry or Shield Block could not defend against an intercepted Assassinate but could defend against an intercepted Critical Strike. An applicable Spell Shield or Cheat death could be used against an intercepted Assassinate.

Certain attacks have an "Unavoidable" portion to their tagline Those attacks cannot be Dodged or Evaded, but they can be Intercepted.

The player may purchase this skill once after gaining two levels of the Backstab Damage skill and the Ambush skill. They may then purchase this skill each time they gain an additional two (+2) levels of the Backstab Damage skill. Thus, it is possible for a player with Backstab Damage +9 to have 4. The player may purchase this skill once after gaining two levels of the Backstab Damage skill and the Ambush skill. They may then purchase this skill each time they gain an additional two (+2) levels of the Backstab Damage skill. Thus, it is possible for a player with Backstab Damage +9 to have 4.

Purchase Limit:

Based on profession

Skill Costs:
Warrior: 6
Cavaliers: N/A
Marauders: 3
Knight of Valor: N/A
Knight of Strife: N/A
Knight of Darkness: N/A
Rangers: 3
Avenger: 6
Sentinel: 6
Vagabond: 3
Duelist: 3
Rogue: 3
Apothecary: 9
Tinkerer: 9
Smith: 9
Magi: 9
Sorcerer: 9
Artificer: 9
Squire: N/A

Calculate Cost:

Calculate!
Total cost: