Pathway of the Unicorn
Like all Epic Pathways, the abilities must be learned in order, and all requirements met before the Epic Ability is granted.
1st Epic Ability
Skill Requirements
- Healer Arts
- Hearth Arts
- Druid Arts
- Primary Spell of any of the previous 3 arts 4/4/3/2/1
- Greater Informational Lore: Mythical Creatures
- 1+ Elude (any)
Roleplay Requirements
The character must be from a group associated with Unicorns.
Ability
Gift of Harmony - The skill allows the following spells to be made into 10 foot radius AOE, decided at the time of casting:
- Renew
- Remove Toxin
- Remove Disease
- Neutralize Poison
- Curse Disease
2nd Epic Ability
Skill Requirements
- Cartography
- Survival: Woodlands
- Forestry 3+
- Divination 3+
Roleplay Requirements
The character must have seen a unicorn in play. The character must be seen as a defense of the innocent.
Ability
Displacement (as per the spell of the same name) (5 points, up to 5 times)
3rd Epic Ability
Skill Requirements
- 1+ Displacement
- Spells 4/4/4/4/4/4/3/2/1 per day minimum
- Forestry 5
- Divination 5
- Herbalism
- First Aid
Roleplay Requirements
The character must have seen a unicorn and interacted with it. The touch of its horn ill unlock the 3rd and final epic ability.
Ability
Cleansing Radiance - 1/day - A 10- foot radius AOE which has the following effects in it's area: Remove Toxin, Remove Disease, Renew, and Heal Lethal Wounds. In addition, this causes 250 light damage to all undead, demons, and creatures of darkness, causing them to flee for 10 seconds if they survive. Note: fleeing creatures are unable to defend themselves.