Potion of Extra Healing

Type: Elixirs
Frequency: Common
Duration: Instant
Production Points: Five (5)
Creation Cost: Ten (10)
Required to Make: Master Elixirist
Required to Use: None
Physical Representation: Vial of Dark Red
Required Components:
Optional Components:
  • Saw Palmetto Fruit Uncommon Farming
  • Silversage Abundant Farming

This Potion can be used by anyone. Once drank the potion will heal the Target for Eighty (80) hit points of Damage, regardless of their status as to Corruptions or Desecration.

Beings without a Life Force, such as Constructs and the Undead as well gain no benefit from this Potion.

Those who are not injured will gain no benefit from this Potion.

Furthermore, this Potion cannot bring a target to beyond his or her normal hit point Maximum. (i.e. A Character wounded six (6) hit points would only have six (6) hit points restored and the other Seventy-Four (74) would be wasted.

The potions entire contents must be consumed and a partial potion will have no effect.