Curse of the Evil Eye
This type of magic is restricted to very few. Much like Runes it is learned in a single column format. Curses come in three forms: Immediate or Active are the most common, more powerful are the Conditional Curses which also are known as the Dying Curse because they caster must have been physically inured in some way to cause this curse. The most powerful is the Geas, also known as a Blood Oath, in which a Curse is placed on a willing target until a service or mission has been completed.A Curse may be removed by a few means, depending on the type of Curse. The original caster may always remove a curse he or she has placed on a target. Though always loath to do such, another Curse caster may use his or her ability to cast the next higher Curse to remove a curse placed on a target. (i.e. a Caster may use their Curse of the Evil Eye 9 to remove a Curse of the Evil Eye 8) Curses of the 9th degree may only be removed by the Original caster or extremely powerful Magics.
Curses may only be placed on beings with a life force. They cannot affect beings without a life force or the undead who are considered Cursed already. There are rumors of even more powerful “generational” curses which can be passed down through family lines, and Lycanthropy may have been one of these Curses. Lastly it is known that Necromantic Curses do exist, though no one has cast one in over a century.
Note: Only Romanovi and Avengers may learn to use this form of Magic. Furthermore, Curse of the Evil Eye, like Runes does not count against ones Primary, Secondary or Tertiary Magics as Curses are not normal Spells.
Special Note: This is a skill which after Curse of the Evil Eye 1 requires a Teacher for each new degree, similar to spell or rune levels. A player must find another player with the Teaching skill or staff member who will sign off on his / her learning each new degree.