Fortify 6

Category: HP & Armor

Prerequisites: Fortify 1, Fortify 2, Fortify 3, Fortify 4, Fortify 5, Level 50

This skill allows the Character to gain a bonus to his / her hit points of plus three (+3) per level of the character.

Example: A Level 50 Human Knight would have 230 hit points with this skill (Professional max of 80 hit points + 150 hit points for Fortify VI)

Characters with this skill cannot be stunned, slept, rendered unconscious or paralyzed for more than ten (10) seconds at a time.

Characters with this skill also heal naturally much faster than other characters effectively gaining three (3) hit points every ten (10) minutes.

Note this natural healing is not fast enough to stop a bleeding, critically wounded, or lethally wounded character’s counts toward death. It has absolutely no effect on characters at Dead status.

Purchase Limit:

Single Purchase

Skill Costs:
Warrior: 5
Cavaliers: 6
Marauders: 5
Knight of Valor: 6
Knight of Strife: 6
Knight of Darkness: 6
Rangers: 5
Avenger: 5
Sentinel: 7
Vagabond: 8
Duelist: 5
Rogue: 7
Apothecary: 9
Tinkerer: 9
Smith: 5
Magi: 9
Sorcerer: 9
Artificer: 9
Squire: 6

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