Hand of Darkness
Category: Profession
Prerequisites: Level 10 Knife of Darkness, Complete a Quest
- Level 10: Knight of Darkness
This skill is useable once every hour. Due to the Necromantic nature of the Knight of Darkness he/she can access a draining power that no other can. This is the start of their unique path of grace, The Path of Darkness.
This skill will allow a Knight to drain from their targets hit points to heal themselves, limited by their level. For every Hit point a Knight drains in this manner they as healed 1 hit point up to their regular maximum but not beyond.
As a further bonus for their grace a Knight of Darkness may instead use this ability to heal an Undead for two (2) hit points per level up to their maximum hit points but not exceeding them, by draining a victim. This skill cannot bring an Undead back up from Dead.
The victim must be willing or unable to resist the Knight of Darkness. A victim can only be drained to 0 hit points at which time they will begin Bleeding Out and can provide no more heath to the Knight or his target.
This skill is on a counter, so “Draining1 hit point, draining 2 hit points...” and so on.
Example a level 12 Knight of Darkness could heal an Undead 24 hit points by draining 12 of his/her victims hit points or heal themselves 12 hit points by draining a victim. All because of their Necromantic like natures and Path of Darkness.
This skill has no effect on creatures without a life-force other than the Undead.
Note: A Knight must complete a quest to gain this skill.
This skill is available to purchase again at level 20, 40, 60, 80, and 100.
Purchase Limit:
- Free