Herbalism
Category: Production
Prerequisites: Read & Write
This is the basic skill which will allow a person to identify herbs and plants in the wild and their use for Elixirs, Poisons, Alchemies, Inks for Scribes or even in Surgery.
This skill will allow a character to determine if a vial is a Poison, Elixir or Alchemy, and even how powerful it may be (i.e. if it is an Apprentice, Journeyman or even a Master Recipe). It does not allow the user to detect that a poison has been used, such as determining if food, drink, or a blade has been poisoned.
This skill will not allow the Herbalist to know what a written recipe will produce, only what type the finished product is.
Herbalism is the primary starting skill for the Production Skills of Alchemy, Elixir Crafting, and Poisons, Scribe, and Surgery.
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