Iron Grasp

Category: Miscellaneous

Prerequisites: Level 20

This skill grants complete immunity to Disarm and Fumble effects. This does not mean that a character cannot drop their sword on their own, just that outside spells and spell like effects cannot cause him/her to drop it.

This skill is always in effect and cannot be “turned off”. Iron Grasp is always used first before any spell shield is affected, Resist can be activated, or another defense is used up.

To use this skill, the character would simply state "Iron Grasp" loudly enough for all including the attacker attempting a disarm to hear.

Purchase Limit:

Single Purchase

Skill Costs:
Warrior: 2
Cavaliers: 2
Marauders: 2
Knight of Valor: 3
Knight of Strife: 3
Knight of Darkness: 3
Rangers: 3
Avenger: 3
Sentinel: 3
Vagabond: 3
Duelist: 2
Rogue: 3
Apothecary: 3
Tinkerer: 3
Smith: 2
Magi: 3
Sorcerer: 3
Artificer: 3
Squire: 3

Calculate Cost:

Calculate!
Total cost: