Journeyman Engineer

Category: Production

Prerequisites: Blacksmithing, Apprentice Engineer, Engineering Levels 1 through 10(10), Read & Write

This skill allows the character to begin to learn the more advanced techniques of Engineering. It is the skill needed to purchase Engineering Levels eleven (11) through twenty (20).

The Journeyman can create any Journeyman recipe that they learn and can also use up to any Master recipe they may come across in its finished form.

A Journeyman gains two (2) production points for every Level of Engineering they have attained. For example, a Journeyman Engineer with Engineering Level 17 would have thirty-four (34) production points which to create any Apprentice or Journeyman recipes he or she knows.

This skill will allow the Engineer to know what a written Journeyman recipe is, as well as what the use of any finished product is.

Furthermore, for every level of Engineering a Journeyman has he or she may repair in the field twenty (20) Hit or Armor points of damage done to a Construct per day. Up to a maximum per day equal to their total. Thus, a Journeyman with Engineering Level 17 could repair up to three hundred forty (340) points of damage per day. If he or she repaired one construct for one hundred fifty (150) points and another came in down two hundred (200) points the Journeyman could only repair one hundred ninety (190) points to that damaged Construct leaving it still down ten (10) point. Each point repaired this way takes a five (5) count.

Purchase Limit:

Single Purchase

Skill Costs:
Warrior: 5
Cavaliers: 5
Marauders: N/A
Knight of Valor: 5
Knight of Strife: 5
Knight of Darkness: 5
Rangers: 5
Avenger: 5
Sentinel: 5
Vagabond: 5
Duelist: 6
Rogue: 5
Apothecary: 4
Tinkerer: 3
Smith: 4
Magi: 5
Sorcerer: 10
Artificer: 4
Squire: 5

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