Leadership 1

Category: Miscellaneous

Prerequisites: Officer, Noble, or Level 30

This skill grants the ability to lead troops and inspire them to action. When a person has Leadership, troops under their direct command are inspired to fight harder and longer than normal.

This inspiration translates to a +1 to all weapon damage done by the troops and +10 bonus hit points to those who remain within 10’ of their leader.

Note: The character who has leadership and is commanding his / her troops gains no bonus from this skill. It only applies to those under his / her command.

Note: The bonus hitpoints count as a bonus to their HP total while within the area of effect, so they may be healed if lost. However, the initial hitpoints are only gained once per day, and cannot be refreshed by stepping out then back into the area. Any damage received while under this effect are applied to these hitpoints first when leaving the area. Any left over are regained when reentering the area.

Note: Only the highest bonus that could apply to an individual does.

Purchase Limit:

Single Purchase

Skill Costs:
Warrior: 2
Cavaliers: 2
Marauders: 2
Knight of Valor: 2
Knight of Strife: 2
Knight of Darkness: 2
Rangers: 2
Avenger: 2
Sentinel: 2
Vagabond: 2
Duelist: 2
Rogue: 2
Apothecary: 2
Tinkerer: 2
Smith: 2
Magi: 2
Sorcerer: 2
Artificer: 2
Squire: 2

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