Pick Lock

Category: Miscellaneous

Prerequisites: None

Engineers may make locks but the knowledge of how to pick them is something that this skill is required for. No player may bypass or pick a lock without knowledge of this skill. Even if he or she can do so in real life, without this skill they are not allowed to do so.

Marshalls, Storytellers and Staff may all require in game action to remove a lock and the player may still have to work at it even with this skill. In game locks must be approved by a Marshall or Staff and they will have a tag on them.

Purchase Limit:

Single Purchase

Skill Costs:
Warrior: 9
Cavaliers: N/A
Marauders: N/A
Knight of Valor: N/A
Knight of Strife: N/A
Knight of Darkness: N/A
Rangers: 9
Avenger: 6
Sentinel: 9
Vagabond: 6
Duelist: 6
Rogue: 3
Apothecary: 9
Tinkerer: 3
Smith: 6
Magi: 9
Sorcerer: 9
Artificer: 6
Squire: N/A

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