Ritual magic 7 Secondary

Category: Secondary Magic

Prerequisites: Read & Write, Primary Magic Level 1 Spell, Primary Magic Level 2 Spell, Primary Magic Level 3 Spell, Primary Magic Level 4 Spell, Primary Magic Level 5 Spell, Primary Magic Level 6 Spell, Primary Magic Level 7 Spell, Primary Magic Level 8 Spell, Primary Magic Level 9 Spell, Secondary Magic Level 1 Spell, Secondary Magic Level 2 Spell, Secondary Magic Level 3 Spell, Secondary Magic Level 4 Spell, Secondary Magic Level 5 Spell, Secondary Magic Level 6 Spell, Secondary Magic Level 7 Spell, Secondary Magic Level 8 Spell, Secondary Magic Level 9 Spell, Ritual Magic 1 Secondary, Ritual Magic 2 Secondary, Ritual Magic 3 Secondary, Ritual Magic 4 Secondary, Ritual Magic 5 Secondary, Ritual Magic 6 Secondary

This skill allows the player to perform a Ritual of which they have a scroll with the ritual and have gathered all the parts.

The player must act out the ritual magic and may augment their success rate both by their performance and by adding addition components or casters to their ritual.

Rituals are found or created in play and though not listed in this book beyond the examples at the end of each type of magic, are powerful magics which allow items to be enchanted, creatures created or banished, and other non-instant effects.

Purchase Limit:

Single Purchase

Skill Costs:
Warrior: N/A
Cavaliers: N/A
Marauders: N/A
Knight of Valor: N/A
Knight of Strife: N/A
Knight of Darkness: N/A
Rangers: N/A
Avenger: N/A
Sentinel: 12
Vagabond: 32
Duelist: N/A
Rogue: N/A
Apothecary: N/A
Tinkerer: N/A
Smith: N/A
Magi: 6
Sorcerer: 12
Artificer: 5
Squire: N/A

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