Ingested: Paralyze

Type: Poisons
Frequency: Common
Duration: 10 Minutes
Production Points: Four (4)
Creation Cost: Five (5)
Required to Make: Journeyman Poisoner
Required to Use: Apprentice Poisoner
Physical Representation: Vial of Purple
Required Components:
Optional Components:
  • Topaz Calvyr Grapes Common Farming
  • Water Hemlock Abundant Forestry

This poison must be ingested in food or drink to take effect. Once ingested the Poison takes effect rendering the target unable to move for the duration.

The entire contents of the poison must be used to be effective.

The paralyzed target is still fully conscious and able to see the world around them, but they are unable to cast, move, defend themselves or function other than to talk.

Lastly a paralyzed target may be killed on a 5 count.

Creatures which do not have a metabolism or have no life force such as Golems or the Undead are not affected by this poison.