Venom Coating: Paralyzation

Type: Poisons
Frequency: Uncommon
Duration: 1 Hour (10 Swings)
Production Points: Ten (10)
Creation Cost: Ten (10)
Required to Make: Master Poisoner
Required to Use: Journeyman Poisoner
Physical Representation: Purple Line on Weapon (Purple Vial)
Required Components:
Optional Components:
  • Topaz Calvyr Grapes Common Farming
  • Greenskin Blood Common Monster
  • Water Hemlock Abundant Forestry

This Venom coating will cause the victim to be paralyzed, rendering the target unable to move for the ten (10) minute duration.

The paralyzed target is still fully conscious and able to see the world around them, but they are unable to cast, move, defend themselves or function other than to talk.

The attack must successfully strike the target and each swing up to ten (10) whether successful or not counts against the number of uses for a coating. The tagline added to weapon damage is “Paralyzing Venom” (i.e.10 magic Paralyzing venom).

The Strike must cause hit point Damage to be effective.

Furthermore, a Venom Coating will lose all potency if not used within One (1) hour of it having been applied to a weapon.

The Purple line may be painted on or be tapped on, but must be visible and the length of the weapon used.

Venoms take One (1) minute to safely apply to a weapon.

Lastly a paralyzed target may be killed on a 5 count.

Creatures which do not have a metabolism, or have no life force such as Golems or the Undead are not affected by this poison.

Special Note: Venoms last for One (1) Hour, ten (10) swings (i.e. 8 Magic said Ten (10) times) or until it has affected Three (3) targets (i.e. Done hit points damage to those targets) whichever comes First.