War Wizards
Though not an official part of the military of the Kingdom, the Circle of War Wizards is a vital part of the Kingdom’s defenses. They act as a group within every division and brigade, as well as in the field, and at most Kingdom facilities.
They protect her people and challenge those beings which mere sword and armor cannot defend against.
Often aloof and prideful of their skills, none save the foolish doubt their loyalty to the Queen, the Kingdom, and her Allies on or off the field.
Preferred Races: Queenslands Aeldirmann, Edomere, Berowick, Sudomir, Valenwood, Durenmyr,
Forbidden Races: Romanovi Orc Blood, Ogrekin, Oni, Ogre Magi, Daughters of Kyth, Djinnborn, Sons of Kyth,
Preferred Professions: Magi
Forbidden Professions: Warrior Cavaliers, Marauders, Knight of Darkness, Rangers, Avenger, Duelist, Rogue, Tinkerer, Smith,
Preferred Magic: None
Forbidden Magic: Necromancy
Prerequisites Skills
- Any Magical Art
- Read & Write
- Divination
- Primary Magic Level 9 Spell
- Riding: Land
- Ink Making
- Herbalism
Costuming & Appearance:
The War Wizard dresses the part of a battle-hardened mage. There colors are deep purple, often robes, trimmed in gold. These are adorned quite often with magical looking sigils
On dress occasions the War Wizard will wear their robes which are again of dark purple trimmed in gold, and lined with sigils which to those in the know depict the Wizard’s personal standing within the Circle of War Wizards.
A gold wand is also a symbol of this order. More often than not it is also a magical wand ready to hurl deadly magics at anyone who would threaten the Wizard or those under their care.