Gnomes

Description

These little people of the hills are believed to be related to the Dwarves in the same way the Shirelings are to Humans. They are a fair and fun race and live quite content to tinker time away making things, and toys, oh so many toys….

Among other races the gnomes are known for their love of technology, creation and toys.

This is not to say that a Gnome does not like nature, he/she just simply enjoys making life more efficient so that one can enjoy the bountiful harvest that nature provides.

Affinities

Weapon Affinity: Hammers & Firearms

Magic Affinity: None

Production Affinity: Engineering

Makeup Requirements

Gnomes have only a few make-up requirements. Male characters must wear a large nose prosthetic, this may be pointy or round as preferred, and must also wear a pointy chin goatee which may be of any color. Female Gnomes always have large freckles on their cheeks and noses and must have rounded prosthetic ears. Hair for both and female’s freckles may even change color with the seasons.

In fact, a Gnome’s hair may also be of any color and often colors not seen normally in nature such as greens, blues or pinks are common amongst these carefree tinkerers.

Costuming of a practical nature and Aprons and heavy gloves are common. A Gnome always has some sort of headwear, usually a very soft pointy hat, goggles, or both.

Note: The racial makeup and costuming must be approved by the Gnome race marshal.

Inherent Advantages

Gnomish tradition has led to breakthroughs in engineering and metalworking.

Gnomes may purchase the Apprentice, Journeyman, Master and Grandmaster Engineering skills for -1 skill points if their profession allows, and for 10 skill points each even if their profession is restricted from learning these skills.

Gnomes may purchase Engineering levels for 6 skill points each even if their profession does not normally allow these skills, or even beyond their profession’s normal limits.

Their love of technology also allows gnomes to purchase Craft: Siege Engines and any Craft skill involving machines or toys at -1 skill point as well.

Gnomes love explosions and thus firearms. Because of this, once they have the prerequisites, they may purchase any Firearms skill at -1 (minus one) point, including Damage skills.

Natural resilience permits a Gnome to purchase the Resist Toxin skill up to 5 times.

Inherent Disadvantages

Because of their fondness for mechanical devices gnomes prefer firearms and crossbows and are therefore are unable to purchase the Bow and Weapon Master - Missile Weapons skills.

Gnomes may not purchase the Nobility Skill and may never become nobles.

Gnomes cannot use a tower shield and therefore cannot learn the Shield Use: Tower or Shield Use: Master skills either.

Note: *****You must have a Marshall’s approval to play a Gnome *****

Note: All Players wishing to start a Gnome must have achieved enough experience to be at minimum Level 5 before creating one of these beings. See a Marshall or Staff on the ways this can be achieved.

Primer coming soon!