Khaliss Sahad
At the beginning, there was nothing, only a darkness so prevailing, so all encompassing, that existence itself was in question.
Then came all that we know, the spark of all things ignited existence, and the nothingness recoiled and screamed at the start of all things.
The darkness, the void, would not be quelled long though and from its eternal dark arose the Dredd. These are beings of nightmare whose sole purpose is to destroy everything and return all to darkness. To undo all that exists so that everything can again be nothing.
A thousand realities may have fallen to these beings before they encountered and started their war with the Eldar. Countless were lost and the Dredd almost defeated these beings closest to the original spark. Civilizations fell, and when everything looked bleakest the Khaliss arose and the Dredd knew a nightmare of their own.
Preferred Races: Eldarine Eldaran, Troll Brood,
Forbidden Races: Sylvan Elf Stone Dwarf, Romanovi, Farseni, Shadow Dwarf, Shireling, Gnomes, Dawn Elf, High Elf, Dusk Elf, Orc Blood, Ogrekin, Oni, Ogre Magi, Daughters of Kyth, Djinnborn, Sons of Kyth, Queenslands, Aeldirmann, Edomere, Berowick, Sudomir, Valenwood, Durenmyr,
Preferred Professions: Warrior Knight of Strife, Avenger, Duelist,
Forbidden Professions: Marauders Vagabond, Apothecary, Tinkerer, Smith, Artificer,
Preferred Magic: Wrath
Forbidden Magic: Necromancy
Prerequisites Skills
- Cartography and/or Navigation
- Weapon Master: Racial Weapons
- Weapon Master: Racial Weapons
- Dual Wield Fighting Style
- Weapon Damage (x3)
- Critical Strike
- First Aid
- Read & Write
- Divination
- Greater Informational Lore - Veil
- Weapon Affinity 3
Costuming & Appearance:
The Khaliss Sahad have no uniform or colors, they could be any Eldar. They could be all the survivors of the Eldar or even none of them. They are but a shadow of a rumor within a nightmare