Fortify 2

Category: HP & Armor

Prerequisites: Fortify 1, Level 30

This skill allows the character to gain a bonus to their hit points of plus one (+1) per level of the character.

Example: A level 30 Human Knight would have 110 hit points with this skill (Professional max of 80 hit points + 30 hit points for Fortify II)

Characters with this skill cannot be stunned, slept, rendered unconscious or paralyzed for more than five (5) minutes at a time.

Characters with this skill also heal naturally much faster than other characters effectively gaining one (1) hit point every ten (10) minutes.

Note this natural healing is not fast enough to stop a bleeding, critically wounded, or lethally wounded character’s counts toward death. It has absolutely no effect on characters at Dead status.

Purchase Limit:

Single Purchase

Skill Costs:
Warrior: 3
Cavaliers: 4
Marauders: 3
Knight of Valor: 4
Knight of Strife: 4
Knight of Darkness: 4
Rangers: 4
Avenger: 3
Sentinel: 3
Vagabond: 4
Duelist: 3
Rogue: 4
Apothecary: 5
Tinkerer: 5
Smith: 3
Magi: 5
Sorcerer: 5
Artificer: 5
Squire: 4

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