Magical Affinity 2

Category: Affinities

Prerequisites: Magical Affinity 1

This skill is purchased based on the magic type. So, an Oni would purchase Magic Affinity II:Celestial and it would apply to the Celestial spell list.

The character gains the ability to use two spells per day from an appropriate school he/she can cast, up to the maximum level of spell he/she may cast as a bonus spell. (i.e. if a Dwarf has a 4,3,2,1 Hearth Column and a 3,2,1 Elemental Column they may throw two (2) bonus spells of up to 4th Level in Hearth but gains no bonus in Elemental Spells.)

The spell used must be one in the character’s Spell Book. This skill may not be used with Ritual Magics.

Purchase Limit:

Single Purchase

Skill Costs:
Warrior: 6
Cavaliers: 5
Marauders: N/A
Knight of Valor: 5
Knight of Strife: 5
Knight of Darkness: 5
Rangers: 4
Avenger: 5
Sentinel: 3
Vagabond: 4
Duelist: 5
Rogue: 6
Apothecary: 5
Tinkerer: 5
Smith: 5
Magi: 3
Sorcerer: 3
Artificer: 3
Squire: 5

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